Equipment required Cost of programs CO-SKILLS Main Page
Target Clientele
Children and adults (10 years and older) who:
Target Skills
Mode: Visual
Principal skill(s) targeted: Problem-solving inspired by Bruner's work on concept acquisition
The task's goal is to discover a mystery element from among many possibilities. This program calls upon the client's reasoning skills and problem-solving strategies. The ability to deduce an answer from the information generated and the ability to determine a line of questioning using available feed-back are greatly called upon.
Exercises
Levels Stimuli Classes: Sole 5
Scenario and task: Images are shown on the screen within a large robot. These images differ from each other in regards to three parameters: the number and type of figures that make up the image, and the border's design. The program selects one mystery element (figure, number, or border) that the client must discover by questioning the robot. Based on the robot’s responses, the client can deduce whether the element is represented or not in the figure. The robot’s answers enable the client to pursue his/her reasoning and ask relevant questions necessary for deducing the mystery element.
The search is conducted by selecting the different images of the robot until the client knows what the mystery element is. The client must then select a characteristic that he considers to be the correct response from the right-hand part of the screen. If the answer is correct, the mentor will inform whether he/she had adopted the best strategy to reach the correct response or whether he/she could have adopted a better one.
Response mode(s): Click on the mouse or use arrow keys and the space bar to select.
Feedback:
Excellent, you found the right strategy! The client adopted the best strategy Good answer, but it was not the best strategy The client had the correct answer but did not use the best strategy Oops… Incorrect mystery element
Difficulty Level Variables
Level Completion Criterion: 3 consecutive successfully completed items using the best strategy.
The exam
There is no exam offered for this program.
Background

Instructions
« The goal of this game is to find the best strategy to discover a mystery
element. This element may be a shape, a number, or a border. To find it, you
must first select an image from among those presented on the left-hand side of
the screen. If a mystery element is within the image selected, the image will be
framed in green:
![]()
When the mystery element is not part of the image selected, the image will be
crossed out with an “ X ” :
![]()
For example :

Based on the information provided, it is possible to reason that the mystery
element is neither the number 1, nor the diamond, because an “X” appeared on
.
This means that the remaining two possibilities are the triangle or the number
two. After having selected a second image
,
it is possible to deduce that the mystery element is the triangle. You must then
select the triangle from among the answer choice presented on the right-hand
side of the screen. »